![]() Monsters explode in showers of loot and experience points, but not until they’ve demonstrated their own pyrotechnic tricks. The camera remains centered on your hero as you click around the field to move, attack, and fire off explosive powers that range from launching galleon-sized cannonballs to summoning packs of spectral wolves. ![]() Torchlight II’s isometric fantasy/steampunk combat is exactly as expected. Torchlight II forgoes robust an online infrastructure, instead focusing on delivering amazing action in its loot-rich dungeon crawls and more freedom to build your character than anything in recent memory. Beating Blizzard is an awfully high bar to be set before a game is even out, but the team at Runic Games can hang with the big boys. The question was whether it was going to compete with or even beat Diablo III at its own game. Nobody paying attention to PC gaming over the last year was concerned about whether Torchlight II was going to be good (it is).
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